![]() ![]() Have him repair your damaged vehicles when needed.Ĭontinue following the path, there’s nowhere else to go until you reach the captured base in the North-West. This unit works like the Medic, but for vehicles. Eliminate the enemy forces in this town to receive a few more units, among which is a Mechanic. Proceed North along the path where you’ll find a civilian town. Keep the Demolition Truck separate from your other units, if it is destroyed it might wipe out your entire army. When you reach the shore on the other side you’ll receive some reinforcements including a Demolition Truck. Take your units along the path and continue West through the hills. Mission: Rescue the captured scientists so they can prevent the Chronosphere from exploding. Italy – In the Nick of Time Italy – In the Nick of Time Once you’ve destroyed the Tech Center and Sub Pen, you can go ahead and remove the rest of the Soviet presence from the area. The main base that contains your objectives is in the far North. There’s a small base to the far East and another North of your base that pose no threat. The enemy base is spread across the entire top half of the map. The Northern side also only has limited access with a few Submarines so building too many ships will be a waste. When building a Naval Yard, use the Northern river as the one to the South doesn’t lead anywhere. There’s water to the North and South of your base. Both these units are incredibly expensive though. This is very useful to take out an important enemy structure like a War Factory or defensive line. The Demolition Truck carries a nuclear payload and will detonate upon impact. Their Chronoshift ability needs time to recharge so use it wisely. The Chrono Tank fires missiles like your Rocket Infantry but can teleport anywhere on the map, even somewhere you don’t have vision yet. ![]() You have access to 2 new units in this mission, the Chrono Tank and Demolition Truck. Build a Barracks before your Refinery because an enemy unit will discover your base very early but you can still avoid detection if you can kill him before he gets away. As soon as the Soviets or any of the civilians in the area discover you, the attacks will commence. You will want to remain undetected as long as possible. Mission: Destroy the Soviet Sub Pens and Tech Center. Unlock the Tech Tree with Science Points gathered from the map and build the self-sustaining post-apocalyptic colony of your dreams.Italy – Harbor Reclamation Italy – Harbor Reclamation Enlist Specialists to scout the map, uncover advanced materials and bring them back to the colony. Address immediate Needs, such as Hunger, Thirst and Comfort, while advancing the colony toward better and more efficient ways of survival.Īccept survivors, build shelters, ensure you have enough food and water, and put them to work. A colony on its own can sustain a large number of people, but unlocking the World Map by building the Gate, accepting survivors and gathering resources is required to take it to the next level. Gameplay in Surviving the Aftermath revolves firstly around survival and then on expanding and improving your colony. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions. This page will serve as a basic how to play guide for Surviving the Aftermath. You can help Surviving the Aftermath Wiki by expanding it. ![]()
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